Wednesday, November 20, 2019
Serious Game Critique Essay Example | Topics and Well Written Essays - 750 words - 1
Serious Game Critique - Essay Example Therefore, the game should have different access levels such as Starter, Experienced, Advanced and expert levels. As portrayed here, the game accessible to a player should be commensurate to the level of gaming skill posed. To graduate from one education level to the next, one must portray the expertise by passing a series of exams. In the game, the game activities within a level should move from simplistic ones to complex ones. It is actually very interesting the way the Kenyan Education system is designed to run. The system incorporates several concepts that are used to run it and see a child start and finish the process well. In the Kenyan education system, the child starts their formal education at Nursery. Here the child has to be of age to proceed with their education. The children then have to go through the process which includes exams, tests, practicals and evaluations that if they pass then they can proceed to the next class or level of education (Mukudi, 2004). In the game , there should be competition either with an ââ¬Å"internally simulated playerâ⬠or with another physical player at each level. ... These rewards are according to their performance. Therefore in the game, if there are say three players, the winner should get a larger reward than the second while the second best player should get a considerably larger reward than the third player. Here there should be a variety of bounties to win and they can be won during the game not just at the end of the gaming level. As the player progresses with the game, he/she should know the bounties and rewards available in competition. This aims at encouraging them desire and work harder towards winning more. The education sector has several major regulatory bodies that monitor the system progress. These have given guidelines and regulations on how the system is supposed to be run. Additionally, the industry players should clearly understand the rules of the system. Taken as such, the game should also have rules which all the players should be informed of before they begin the game. In the game for instance, a pop-up window might be pos itioned at the entry of every level prompting the player to read the instructions of the game. However, this should not be made as a compulsory requirement. In the education system, the regulations create a fair playing ground for all the institutions within a specific level (Mukudi, 2004). Therefore, the set rules should apply to all the players within a given level. This is aimed at ensuring fairness in the game as well as instilling a sense of ownership of the game by the players. In the Kenyan education system, in graduating from one education level to the next, one becomes more improved. To match this, in the game, the gaming facilities accessible to the players should advance with
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